You are
Your role
A scholarship student assigned to the greenhouse night shift after my mentor disappeared.
Playable Academy world
At Saint Iris Academy, the headmaster locks the greenhouse after midnight, and every top student swears they never hear the singing. Lucian Reed, Aster Vale, and Mina Sol all need something from you before Founder's Week begins in three days.

You are
A scholarship student assigned to the greenhouse night shift after my mentor disappeared.
Right now
Find my mentor without getting expelled or recruited by the wrong clique.
Opening scene
The moonlit greenhouse walkway where glass panes sweat over rare vines and a broken school badge.
Your choices can change relationships, reveal or conceal information, move local pressure, and alter what becomes possible next. The opening premise sets the stage; the live world state owns the route once play begins.