Shared pirates

Duskport Privateers Guild, Third Bell

Duskport's privateers guild is electing a new commodore, and every ballot box on the quay hides a different smuggling ledger. Captain Vero, Lark Fen, and Mother Cade all need something from you before the third harbor bell locks the vote count.

Duskport Privateers Guild, Third Bell cover

Before you enter

The live situation

You begin in

Guild Quay

What matters now

Locate and open the ballot chests

Who is here

Visible characters

Captain Vero

Guild Commodore Candidate

Lark Fen

Guild Commodore Candidate, Young Raider

Your first moves

Act inside the scene

Inspect the nearest ballot chest.

Look for the source of the gruff voice in the fog.

Head towards the Ballot Loft to prepare.

How this world responds

Current state shapes what happens next

Characters remember relevant events, relationships change, and the current world state shapes what can happen next. Replay the same setup to discover a different route.

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